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Инновационные технологии личностно-ориентированного обучения в системе высшего профессионального образования

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dc.contributor.author Клименко, И.С.
dc.date.accessioned 2018-03-07T09:26:41Z
dc.date.available 2018-03-07T09:26:41Z
dc.date.issued 2016-02-12
dc.identifier.uri http://repo.kspi.kz/handle/item/2223
dc.description.abstract The article discusses the feasibility of innovative technologies in the system of student-centered learning. A brief description of how the game of social simulation, the expediency of their use in higher education. An example of using one of the methods in the educational process. ru_RU
dc.subject innovative technology ru_RU
dc.subject social gaming simulations ru_RU
dc.subject student-centered approach ru_RU
dc.subject integration techniques ru_RU
dc.title Инновационные технологии личностно-ориентированного обучения в системе высшего профессионального образования ru_RU
dc.type Article ru_RU


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