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PROBLEM-BASED LEARNING IN THE DIGITAL ERA: TECHNOLOGIES, CASES, AND PROSPECTS

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dc.contributor.author Tastanov, M.G.
dc.contributor.author Tuktubayeva, S.A.
dc.date.accessioned 2025-05-13T16:46:24Z
dc.date.available 2025-05-13T16:46:24Z
dc.date.issued 2025
dc.identifier.uri http://localhost:8080/xmlui/handle/123456789/7968
dc.description.abstract The article explores the impact of digital technologies on problem-based learning, analyzing the most effective tools and their prospects in the educational process. Special attention is given to interactive platforms, artificial intelligence, gamification, and virtual reality. The study presents survey results of students and teachers regarding the role of technologies in education. Challenges of the digital era, such as digital inequality and the need to improve digital literacy, are discussed. The article concludes with the necessity of adapting educational programs and enhancing teachers' professional development. en_US
dc.language.iso en en_US
dc.publisher Publisher of Kostanay Regional University named after Akhmet Baitursynuly en_US
dc.subject Problem-Based Learning (PBL) en_US
dc.subject Digital technologies en_US
dc.subject Interactive platforms en_US
dc.subject Gamification en_US
dc.subject Virtual reality en_US
dc.subject Artificial intelligence (AI) en_US
dc.subject Digital inequality en_US
dc.subject Digital literacy en_US
dc.subject Educational process en_US
dc.subject STEM laboratories en_US
dc.title PROBLEM-BASED LEARNING IN THE DIGITAL ERA: TECHNOLOGIES, CASES, AND PROSPECTS en_US
dc.type Article en_US


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